“The New Minimum. A magazine.”

This was my attempt at trying to append a description to the name of my newest black-hole-of-unbillable-hours.

After about six months of thinking, planning, designing, procrastinating, fighting with code, and moving a few times, The New Minimum launched in January. I was satisfied with what it was, but more excited for what it could become. Discussions around ways to read on screens, design for content, and navigate large on-screen areas were occupying the imaginations and blogposts of designers, content creators, publishers, and tech pundits everywhere. Right after The New Minimum went live, iPad was announced. The timing was perfect.

Lessons Learned

Ambitious plans are good; without them you never get to the moon. Shipping is better, though. Is thinking that a staff of one can write, design, and code a new issue every month overly ambitious? That’s still the goal of TNM, but as my cousin loves to remind me, trying the same

thing and expecting different results is the definition of insanity. So, what’s gotta give?

Enhance progressively. As soon as the site launched (before, even) there was a list of things to add, fix, and change for Issue 02. This list grew in length and complexity and quickly became too scary to look in the face. I put it off and put it off, vowing to fix everything in one fell swoop in a solid one- or two-day session(1). If you try to think back to the last time you had two full days to devote to a personal project, I’m sure you can see where this is going. In the meantime, your readers are left with an experience you know could be better and stale content. A better idea would’ve been to tackle a few items a day.

Design and code for flexibility. Fortunately, with a little planning ahead, the visual design and information architecture have absorbed new features, content, and layouts very effortlessly. The code, not so much. (After all, I’m a designer first and developer distant, distant second). Writing new stories doesn’t take long (though I’ll let you judge the results), and the hardest thing about designing them is limiting

my ideas to things I can actually build efficiently. The biggest challenge, then, in creating a new issue was being able to code it quickly, easily, and in a way that allowed for rich visual design. I built the site around the first issue and assumed I would just “figure it out” when the second issue rolled around. No surprise, then, that when the second issue did come around, the code was a tangle. Unsurprisingly, a little extra work and planning would’ve saved a lot down the road.

Plan to not have as much time as you’d like. Time ebbs and flows with life, work, motivation, and World Cups. Weeks I was moving, out of town, or on deadline revealed themselves as fewer updates and shrinking traffic. This is unavoidable, so instead of trying to stop it, learn to fake it:

  1. When you’ve got extra time, schedule articles for when you don’t.
  2. Think about different types of content and ways to present it that still fit within your vision but require different amounts of energy. For example, adding songs to the New Music section versus creating original content.

3. Curate and edit ruthlessly so even archived content is still relevant.
4. Originally a full 50% of the front page was dedicated to original content. At some point this is going to be problematic. Mix original and borrowed content.
5. Build a few templates that are easy to customize with a few lines of CSS or by swapping out background slices. Make a really good default template for posts that are time-sensitive.

Obviously not all these solutions will be relevant to your site, so find what works with your model.

Summon next-level organizational skills. Content is culled from a mountain of RSS feeds, about 100 unique bookmarks opened as tabs every day, Twitter, submissions, and my own ideas for original stories. Narrow all this down to things worth following up on (if you’re me, over coffee in the morning) and sort them into bins: long articles go to Instapaper, references for future articles get bookmarked, things I know I want to come back to get sent to a mail folder with its own rules for sorting, ideas for articles get written down in iPhone’s Notes app,

and so on. Set everything else aside. Go back later through that pile and make another pass. What’s left after this are your new articles.

I’m not recommending this specific methodology as much as I’m recommending simply having one. And make it routine, as the routine is as important as what it consists of.

What’s New

The most important changes are structural, but there are plenty on the surface as well. The total list of changes, additions and fixes came to well over 100. Here are a few:

  1. The homepage now only shows an excerpt of the current Feature. Found content will populate the lower portion to keep things fresh between issues.
  2. You can now search the site.
  3. You can go forward/backward between articles from within the articles themselves, as well as see related articles. You can sit back and use your arrow keys to get around.
  4. Subscription options have moved.
  5. You can now hide the Table of Contents if you

want to focus on the articles.
6. There is a real contact page.
7. There’s a section to publish reader correspondence.
8. You can go back to past issues from its own section in the Table of Contents.
9. The logic that queries/serves articles has been improved.
10. Fonts are being served by Typekit and a lot of general nits with the typography have been addressed.
11. You can now enjoy the site on your iPhone/iPad, albeit somewhat unreliably due to some issues with Typekit. I chose typography over device support, but I have it on good authority that Typekit will have some good news for us in this department soon. Otherwise, the site will undergo continued optimization for these devices.

Sponsors

A big thanks to this issue’s sponsor: The Font Game for iPhone.

You will now find placements for products that support TNM. Since ads are content too (2), the

only products you will ever see here are ones that we’ve chosen based on the strength of their concept, design, execution, and conscientiousness.

Sponsor may be a euphemism for advertiser, but at least we’ve chosen them based on products designed and made with care by real people. If you’re interested in supporting the site, which at this point is purely a labor of love, please write.

Content

There’s a story about how, during the space race, NASA spent millions of dollars developing a pen that could write in zero-gravity. The Russians, in contrast, thought to simply use a pencil. So consumed by making a pen that worked, the true goal was forgotten: to write. Though the story turns out, disappointingly, to not be entirely true (3), it’s that kind of idea that is the focus of The New Minimum.

Originally this blog lived at NEW/ STUFF. The content is more focused now, so you (hopefully) won’t find a lot of stuff you’ve already seen.

Also, there are a lot of other sites that position things that are cleverly decorated as being well designed. We just won’t do that, and if we do, please let us know. A painted handle doesn’t solve any of the deficiencies of a traditional axe, and very few people need axes (even fewer need expensive ones that don’t take well to wear).

We’re trying to do a better job of offering a certain perspective without being prescriptive about the subject, though design and technology will be clear themes.

Magazines in 2010

The original idea of The New Minimum was based on the magazine model. In keeping with that tradition, articles with a few featured stories would come out monthly. But at the same time, every day found content was posted so already the very basis of the periodical concept was being challenged. As the debate about digital magazines and reading on screens in general picks up, pretty much everything about adapting the traditional reading experience to screens is deserving of a complete rethinking.

If a digital magazine has a movie intro instead of a static cover, should you just make a short movie? Is there a point to publishing a lot of content once a month, or is it better to publish a little bit each day? Are magazines apps, websites, or beautiful things we still print? Should they be more graphic, with rich art direction and unique layouts, or less, like reading in Instapaper? Is a digital page a fixed size or a giant scrollable canvas, and if it’s the latter, which way does it scroll(4)? Should it look the same on every device? If so, is that even technically possible? Do sharing tools distract or add value?

This is a topic which we’ll look at in more detail in future articles. It’s fascinating stuff and the best part is that we’re building the new paradigms right now.

And with that, I give you The New(est) Minimum. Enjoy.

Jacob Heftmann
Editor

(1) Incidentally, it ended up being much more than one or two days’ worth of work
(2) Ads are Content Too, Mule Design
(3) Wikipedia page on the Space Pen
(4) After trying out horizontal scrolling with columns for this article, I’m inclined to think this isn’t the answer based on a variety of reasons (varying from technology to readability). I’m willing to give it a shot.

tnm_platforms

Sunday, 5th February, 2012

in this issue


features


columns

reading list

all

Read the Story Before You Lay Out the Page…

And other things I learned from Lou Silverstein, by Roger Black:


The Times editorial page before and after Lou. It’s hard to believe the before example (1958) is not much more than 50 years old. It looks like the 19th century. Yet, the the after (1978) could have been printed yesterday.

  1. Roger Black

Neologism: Narquitecture

These are the palaces of legend. In Mexican novels, and in movies, the houses of the illicitly rich and infamous are louche, luxurious affairs, with toilets made of gold, mounds of cocaine or cash lying around and furniture of thronelike proportions. In the public imagination, what might be called “narquitecture” or “narco style” is all gaudy excess — part “Real Housewives,” part “Scarface,” part conquistador.

  1. nytimes.com

The Most Expensive Picture

The idea behind The Most Expensive Picture is straightforward – anyone can pay to have their image featured on the site’s homepage, and it remains there until someone pays one dollar more to replace it. So far 56 pictures have been uploaded and once the archive reaches 300 there will be a catalogue documenting the project. It’s the brainchild of Swiss trio photographer Sebastian Stadler, graphic designer Stefan Jandl and UX designer Carlo Jörges

Contact+Control

Mogees is a novel way for transforming any surface into a musical instrument.

By putting a (very cheap) contact microphone over a surface, the software can recognise different types of touch and associate them with different synthesizers.

  1. thanks, Mike!
  2. createdigitalmusic.com

Five Reasons Why I Don’t Care if My Stuff is Pirated

Trey Ratcliff, photographer:

1) Theft of bits are like the Tic Tacs that get stolen from the 7-11. It’s the cost of doing business on the Internet.

5) Last, and most important, as soon as I opened everything up, our business has grown and grown. Our team now of about 10 people are happy and everything is profitable. It is strange to see a chart over time that shows an increase in revenues and an increase in piracy. Now, piracy is not the reason that revenues are increasing, but they are not hurting revenues. 

  1. plus.google.com

new music

all

around the web

all


articles


from the archives

rachel comey canvas oxfor...

April 17th, 2009 | shoes

Arsrapport 2009

November 5th, 2010 | design

get physical tour

August 11th, 2009 | design


back issues

 

letters

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September 9th, 2010

love the way it’s being used and love the whole concept of the website. marvellous work.

-Mitja Miklavcic, designer of FF Tisa, via Twitter

June 21st, 2010

I was surfing the web and arrived (in a roundabout way) at your site, even more surprisingly I found a shot of mine being used for your July 21st issue. I just wanted to drop you a quick line and say I think your site looks great and I love the content. I’m happy that you were able to include my work somehow and keep up the good work.


about the new minimum

The New Minimum is a magazine about unique perspectives. We realized that the web has lots of good ideas but has a hard time with presenting them in a compelling manner. Our priority is to match good content with great art direction.

Libraries are not just repositories of books, but cornerstones of democracy. True democracy — based upon the informed consent of the governed — cannot exist without full, free, and public access to knowledge

about the site

If you need some room to breathe, slide the Table of Contents out of the way. You can also go back to the top quickly from the same place. It's also where you can choose your subscription options. All these options are in the upper left, no matter where you are.

You can use the In This Issue section to get around. A bit about the sections: The current featured story will always be at the top, followed by the most recent stories. The New Music section is recent tracks worth hearing, and you can listen to them right from the main page. There is also a music cateogry for more in-depth articles about music. The Reading List section is clippings of things worth reading. Around the Web is a selection of interesting things making the rounds on the internet, though they’re not a perfect fit for the content we want to focus on. Towards the bottom, you’ll find the second half of this month’s featured stories, as well as some random posts from our archives. Beyond that — well, you know — that's where you are now.

If you see any bugs, please report them.

colophon

the new minimum is best viewed in a modern browser. We recommend Safari on a Mac. It’s powered by WordPress. The headlines are set in League Gothic, and the text is FF Tisa. Both are served by Typekit. Some of the software that enabled this labor of love include Adobe’s Creative Suite and Panic’s Coda. the new minimum was lovingly designed with, coded on, and inspired by Apple products.

contributors

We're looking for contributors! If you write, make art, take photographs, design things, have a story to tell, or just have something to share, holler! We're visual people over here, so if you can art direct your story all the better. Submissions should reflect a unique perspective. If you're a developer, we could use your help, too.

sponsors

For a limited time, we are offering free space to carefully selected partners. If you have a well designed product that you think would be a good fit for our readership, please contact us for more information.

contact

Please direct inquiries here.

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